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What Happens If You Dont Check On Animals In Stardew Valley

I've been playing an awful lot ofStardew Valley,and I've really enjoyed my time with it. I have over 130 hours in the game, and I don't see myself stopping anytime presently because I'yard simply enjoying information technologythat much.

I wrote a guide that had xiii tips for people who are just starting out inStardew Valley.If you're newer to the game, you might want to cheque that guide out first. Either way, both guides have a fair chip of spoilers about the game! If you lot desire to playStardew Valleycompletely bullheaded and discover things on your ain, it'due south best to turn effectually now before y'all larn something you would rather not larn.

Seasoned players probably know and sympathise many (if not all) of the things I talked about in the previous guide. This guide has 13 tips for advanced players—the people who have dozens or hundreds of hours in the game. Some of these are simple, direct tips that are a tiny grain of knowledge. Many of these are more philosophical and talk about the finer points of strategy and smart play. Here'southward my 13 Advanced Tips forStardew Valley!

Stardew Valley Advanced 01 Time Resource

1. Time is your most valuable resource.

Stardew Valleyis a game that yous play at your ain step. You could exercise a little flake every mean solar day and simply enjoy your time. You lot could likewise attempt to min/max every single minute of your day while trying to practise absolutely everything if you're a madman like myself.

If there'south whatever one affair thatStardew Valleyand real life share in common, it's that there is only so much time in a day. No one's gonna be able to buy another week of life whether they're worth ten yard dollars or x billion.

This philosophy is namely one of efficiency. A expert example is feeding your Animals. Youcouldplant Grass Starters, wait for them to grow, and then cutting some of it downwards with your Scythe. In one case yous're more established, however, a single bottle of Truffle Oil is worth over one,000G and you can become one per Pig nearly every day. At that point you have to consider if information technology's more efficient to farm your own grass or simply purchase information technology from Marnie'due south Ranch.

Keep this in mind for all things in the game. Heck, utilise it to your own life besides. Is this affair that you're going to do worth spending time on as opposed to spending money?

Stardew Valley Advanced 02 Plan Schedule

2. Planning a schedule, managing your money, and knowing what's alee are the keys to breaking the depository financial institution.

The very first point in my tips for beginners was to plan your day to some degree. Take an thought of what's going on and get with the flow. This tip is a natural extension of that if you're the sort of person whoreallylikes to plan things out.

Stardew Valleyis a game of numbers. When y'all institute crops y'all'll know when they'll grow. You'll know how much money y'all'll make past selling them at the minimum. You'll know where people are and when by simply looking them upwards on the official Wiki. In that location's very few actual unknowns inStardew Valley.

How can you further this philosophy? Well, the most farthermost way would be planning every single bespeak of every single 24-hour interval. Do this, then this, and then this. I never go that far myself, only I can understand why some people might desire to. There are more sensible things that would exist worthwhile to consider doing.

How many plots of tilled land do you have on your subcontract? What are you going to plant there next season? What is it going to cost you to constitute those things? When yous've really established yourself, money won't exist much of a concern, but you're going to be hurting for funds in the early game and you take to program carefully.

Allow's say you're going to plant 34,000G worth of seeds this coming autumn. You have 50,000G. How can you spend that remaining 16,000G to best maximize your earnings? You could buy a Sus scrofa, but it takes fourth dimension for them to abound upwardly, and they don't produce anything in Winter, so it might exist best to wait. You could grab a couple of cheaper Animals instead, but buying multiple less profitable animals ways that yous'll accept to feed them more.

I've also found that establishing some sort of weekly routine was useful. I'd always take care of giving gifts to Villagers on the get-go two days of the calendar week if I could manage it just to get it out of the way. I'd suit my days depending on what'due south going on. If it's raining and I need a particular fish to terminate off the Community Center, I'yard going to make that my priority. If I don't have any crops to harvest, I'll have care of my animals and either forage in the wilds or delve into The Mines.

Know what it is yous'd generally like to accomplish, and call back near the best style you can accomplish that within the game'southward mechanics. And hey, if this all sounds like likewise much piece of work to you—don't exercise information technology. I get enjoyment out of planning things out and trying to maximize my day butyoumight not. Do what'due south the virtually fun for you!

Stardew Valley Advanced 03 Passing Out

three. Passing out is costly in the early game, only 1,000G is practically cypher in one case you're established.

Point #7 of my tips for beginners talked about how passing out works. The short of it is that in one case the clock strikes 2:00AM yous'll collapse where you're standing, be taken abode in the night, and receive a bill for one,000G from Joja Corporation for the service of returning you to your home. one,000G is a lot of money in the starting time few seasons.

Let's say you're much more than established, though. Let'south say yous have a fully upgraded barn filled with 12 pigs and Oil Makers. When you pull in over 12,000G in Truffle Oil (less 600G to feed the Pigs if y'all're buying Hay) for a what amounts to a few seconds of work,1,000G is chump alter.

What if you're hundreds of layers deep into the Skull Cavern? The ore there is much better, and information technology's difficult to get that low. It'll take you hours to become back home. Those hours might exist meliorate spent staying in The Mines or the wilds gathering more stuff for tomorrow. And don't worry, no matter where you pass out you will always exist returned domicile at the simple price of i,000G.

Strategically passing out is barely an incidental toll when you have a Greenhouse total of Ancient Fruit and a bunch of Kegs producing Ancient Fruit Wine. It seems terribly imbalanced to me for wealthier players unless it was intended this fashion, and in my experience there may be a reasonable concern that it volition be rebalanced. Should information technology always be tuned to be a per centum of your income or something of that nature, this tip will essentially boil down to the aforementioned philosophy: consider the monetary cost of passing out and whether it'south more profitable to permit it happen or to return home.

Stardew Valley Advanced 04 Manage Animals

four. Animals won't die if you don't tend to them. Acquire to permit them go every at present and again.

Marnie would crack me over the head with a Lead Rod if she ever heard me say this, simply don't worry so much about caring for your Animals. The produce they give y'all is great, but they can never die. If you lot neglect to feed them or fail to care for them, your worst instance scenario is that they produce nothing and you lot may have a drop in the quality of the production.

You lot might have filled upwardly the majority of your subcontract with Crops and awoken to hundreds or thousands of plots of Cranberries ready to become. What'due south gonna make you lot more money: getting those Cranberries into the Shipping Box or getting a few bottles of Milk off of your Cows?

Animalsdogo to sleep eventually and at that indicate it's nighttime incommunicable to pet them past right-clicking. Yous tin, however, still use the Milk Pail or Shears to get their produce fifty-fifty if they're asleep. In those situations at to the lowest degree yous'll getsomethingfor the day, and as a bonus they won't be running all over the place making your life difficult.

Stardew Valley Advanced 05 Easier Buying

five. Buying may be easier than gathering.

This circles back around to the start couple of points. Consider how much money you could brand in a given amount of time. What would you lose by running downwards into The Mines to go something?

For instance, if I needed twenty more Solar Essences to craft an Iridium Band, how could I best go almost information technology? I could bounce floor to floor in The Mines (using the elevator) hunting Ghosts until I had plenty, simply that might accept me all twenty-four hour period. (In fact, I did exactly this and I found that it took me the better function of a solar day in The Mines.) I could go into the Skull Cave and accident upwards the ubiquitous Mummies, but I'm losing 500G on the Bus ticket and have to factor in the boosted transport fourth dimension to get there.

Alternatively, I could stay near my Farm and just buy them from the hidden vendor in The Sewers going past the name of Krobus. Most of a 24-hour interval to become 20 Solar Essences or 1,600G? Earning one,600G isn't even most of anhourfor me with the kind of income I take inStardew Valley.

Utilise this philosophy to all things. Is using the Seed Maker worth it for something you could hands buy from Pierre? Is itreallyworth information technology to chop downward acres of grass to brand Hay equally opposed to buying it from Marnie? Practise you want to spend about of your day chopping downwards trees all around the map or would it exist a better use of your time and coin to buy equally much wood every bit you need from the Carpenter'southward Store?

Stardew Valley Advanced 06 Winter Crops

6. Yous can plant some crops in Winter.

Anybody has different focuses inStardew Valley.Some people like to stick with one or two things, some people like to do alotof one thing, and some people similar to practise a lot ofeverything.

Winter is a dead period if your main focus is Farming. Y'all can't found anything in the ground really, and information technology takes quite a while to unlock the Greenhouse properly. Multiple seasons, in fact, unless you get peculiarly lucky with the stock of the Travelling Merchant.

That said, there isigear up of Crops y'all can grow in the Winter—namely Winter Seeds. You can till the land and institute them equally if information technology were any other flavor and they'll abound just fine. The catch is that yous tin't really buy them from anywhere. You lot'll accept to use a Seed Maker to extract the seeds from Winter Roots or craft them, and then yous'll be limited to just how much you tin grow.

If y'all're really peachy on farming and Wintertime Seeds seem like a bunch of trouble, information technology might be best to focus on getting the Greenhouse ASAP. And hey, if y'all can't farm you can't subcontract. Take some time to do other things!

Stardew Valley Advanced 07 Winter Planning

7.  Wintertime is platonic for resdesigning your subcontract.

Let's say you don't have much to practice in Winter. You lot have a handful of Animals, the Greenhouse isn't restored all the same, and you lot accept barely any Wintertime Seeds. Heck, even with the Greenhouse, Barns, and Coops, y'all'll even so take the majority of your day to do other things.

You could spend some time Line-fishing or running around in The Mines or Skull Cavern. This is probably the best fourth dimension to mine since farming takes up a lot of the solar day for virtually players and there's practically no farming to do in Wintertime.

I of the best ways to use your time, withal, is to work on designing your farm. Lay down some paths. Set grids for your Crops. Figure out where you're going to plant Fruit Trees. Build a new barn or coop! Y'all don't have to worry nearly weeds spreading and y'all don't have to worry about destroying Crops if you want to completely change your layout.

I'one thousand doing exactly this in my current game. I used the Stardew Valley Planner to redesign my farm. I'm going to build the new Beast buildings showtime, move animals, and then demolish the old buildings. I'll have to tear upwards all of my placed tiles, Sprinklers, and—most painfully—nearly 500,000G worth of Fruit Trees that simply paid off for 1 season. Unfortunately for me, I like things to be neatly planned out and I just sort of built my subcontract up as I went. The redesign will be great, and Winter volition exist the time to do it.

Stardew Valley Advanced 08 Buy Adventure

8.  You can re-buy the monster slaying rewards from the Charlatan's Guild.

The Adventurer's Guild will give you rewards based on reaching certain milestones if you kill Monsters. For instance, killing 1,000 Slimes will get you the Slime Charmer Ring, which renders y'all immune to damage from them as well as their nasty slowing debuff.

You might not desire to use these rewards, though. Information technology'd be senseless to throw them away, and so you may also store them or sell them. Thankfully, y'all tin can buy your earned rewards from the Adventurer's Guild in one case you've unlocked them. If you take a particular item that yous're not interested in using at the moment, sell it. You can always buy it dorsum later if you really need to, and the prices aren't terribly bad.

Stardew Valley Advanced 09 Barn Kegs

9. Barns aren't only great for housing animals - they're bully for compressing space.

A Barn takes upward a sure corporeality of space on your subcontract. Buildings inStardew Valleyare much like the TARDIS—they're bigger on the inside.

I'thou working my way towards filling my Greenhouse with Ancient Fruit. I started with a single seed, and hopefully by the finish of my third Winter I'll take a Greenhouse filled with them. The best way to make money is by putting crops into Kegs, and the profit that you tin can get from Aboriginal Fruit Wine is plain cool, especially considering that it continues to produce a fruit on the vine every 7 days. But where toputall those kegs?

Well, unlike most of theHarvest Moongames, y'all don't have a limit on buildings inStardew Valley.You tin can identify them wherever you want on your farm (assuming the terrain is clear), and you lot can build as many of them as you lot'd like. Why not utilize a Barn to house a whole bunch of Kegs?

Coops really aren't worth information technology—the ratio of saved space isn't every bit expert. Just a fully upgraded Barn can accept 130ish tiles where yous tin can safely identify Kegs, Preserves Jars, or really any other affair that you would want to place inside ,such equally Crystalariums. If yous're going to have a barn full of Kegs like myself, it would also be helpful to place a unmarried one on the outside. Fill that Keglast,and in one case it shows as ready, you'll know all the ones on the inside are good to go as well.

Stardew Valley Advanced 10 Placed Tiles

10. Use placed tiles to zone off areas and protect your assets.

A lilliputian known mechanic ofStardew Valleyis that weeds will spread. If you leave sticks, stones, grass, etc. unattended, they volition gradually spread and potentially damage portions of your farm.

If in that location's no real need for a tile to be uncovered, it should probably be covered. At the blank minimum you should constitute borders around your crops to protect them.

At that place'southward also the benefit of placed tiles forestall new junk from popping up at the commencement of a new season. Each new flavour brings a few branches, stones, and whatnot to make your life just a little bit more difficult. These won't spawn where yous've placed tiles down. Information technology looks nicer than but the plain ground, too!

Stardew Valley Advanced 11 Wild Building

11. You tin build certain things in areas besides your farm.

There was a time in the earlier days ofStardew Valleywhere you could place anything nearly anywhere. We're talking putting a row of Fruit Trees smack in the middle of Pelican Town becausewhy not.

Some levels of comical abuse of this fashion remain; a mutual mail service on /r/StardewValley is "Look at how I filled upwardly [a particular area] with Grass Starters haha." Comedy aside, there's useful things y'all can do besides.

A adept instance is the bushes leading to the Secret Woods. Every season they'll have a scrap of weeds pop up. I chose to put down some Stepping Stone Paths so the path remains steadily open up, rather than having to deal with them every 28 days.

Information technology's really difficult to say what can and tin't exist placed outside of your farm when the next patch might change it, and I'm honestly non keen on making an exhaustive list of these things for something that might change in the side by side patch. Experiment for yourself, see what you can place elsewhere, and consider how information technology might exist useful to you.

Stardew Valley Advanced 12 Money Makers

12. Know the big money makers: Pigs, Pale Ale, and Ancient Fruit Wine.

A major component ofStardew Valleyis very similar to life: you demand money to practise things, and getting money can be a very involved thing. Some things volition make you more coin than others, and I'thou going to particular those now.

For Animals, information technology really doesn't get much amend than Pigs. Pigs are awfully depression maintenance creatures. Pat them on the head once a twenty-four hours, accept them in fully-upgraded Barn (which comes with a lovely time-saving autofeeder), and let them out into the farm. They'll dig around for Truffles (worth 500G-750Geach, typically one per Squealer) and you can plough those Truffles into Truffle Oil (worth 850G each) with an Oil Maker. If you have an Oil Maker ready from the get-get, a Grunter will basically pay for themselves after 16 days of machismo and the turn a profit margin is pretty great.

When it comes to crops, in that location's a few layers to consider. First, every bit a full general rule annihilation put into a Preserves Jar will give y'all twice the base value of the crop. Anything put in a Keg will requite you 3 times the value of the crop. (An of import note: ingather quality is non a factor here; a gold star ingather will not yield always gilt star Artisan Expert.) These aren't always hard and fast rules, however.

Wheat will plough into Beer in a Keg and is worth 8 times the value of the base crop. Hops are even meliorate, netting you 12 times the value with the resultant Pale Ale. There's also the dynamics of the plants to consider. Wheat can grow in four days in both Summertime and Autumn so yous can brand an awful lot of it pretty quickly. Hops are on a vine and have some time to grow to maturity, but once they accomplish that indicate they will produce plants every single day for the rest of Summer.

When information technology comes down to sheer efficiency, though, nothing beats Aboriginal Fruit Vino. Getting an Aboriginal Fruit is a task unto itself that boils down to luck. You'll either find the Ancient Seed Artifact and get your first one for complimentary from Gunther, or you'll receive one via using the Seed Maker. They tin be planted in whatsoever flavor, although filling your Greenhouse with Aboriginal Fruit will be more than plenty. Dedicating a Barn to Kegs (equally stated in #9) will let you net two,250G per Ancient Fruit. Even meliorate, they re-grow every seven days!

It's nice to have a multifariousness of things on hand for quests and gifts, but if you're really into making money, focus on the things that can go you the most bang for your buck. After all, y'all only accept so much time in a day and only so much space to found crops. Don't waste material it!

Stardew Valley Advanced 13 Table Items

13. You tin place items on tables!

Decorating your home costs money, and y'all likely won't have much money to spare for the first few seasons. One time you lot can drop 5,000G on a tabular array without blinking, you'll probably starting time visiting the Travelling Cart and Carpenter'due south Shop to buy some article of furniture for your home.

A groovy feature that I establish out about (thanks to this thread on /r/StardewValley) is that you can place items on tables. And it'due south not just one or ii things—you can placemost thingson tables includingother tables because why not.It's a completely silly cosmetic characteristic that lets you add together a bit of variety to your abode'due south decoration.

Stardew Valley Advanced Bottom Bumper

Stardew Valleyis a game with a surprising amount of depth and strategy if you expect at its mechanics. It's a game you can enjoy at your own stride, and if that stride includes "Let'south brand as much coin as possible and min/max like a madman" there's a lot of room for that, likewise!

I promise you've enjoyed this guide. The listing of useful hints (forth with my previous guide) grew longer and longer as I played through the game, and it became articulate that there was a line between what was useful for new players and more than experienced players—in that location's not much indicate in telling someone in their get-go bound about growing Ancient Fruits in a Greenhouse they won't have for a year! If I discover more useful tips I'll be sure to share them here at TechRaptor.

Did you find these tips for seasoned players ofStardew Valleyuseful? What other tips would you take to share with advanced players ofStardew Valley? Allow us know in the comments beneath!

Source: https://techraptor.net/gaming/guides/13-advanced-tips-for-stardew-valley

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